Wildermyth ios8/1/2023 ![]() Let me set up rooms and watch heroes wander in and out!Īnyway, it’s been a breezy enough title that I thought I’d pass on a guarded recommendation for those looking for dumb bite-sized games. If I had one wish, it’s that the dungeons would look more interesting than a static screen with little icons taking swipes at each other. There are quests that you can try to accomplish, like selling 20 potions in 5 minutes, that’ll reward you in a chest, and I like to take up these challenges. I don’t want to play it for an hour, so it doesn’t mean anything if my unicorn poops out and can’t recruit people for a bit. But so far, none of that’s seemed that intrusive or bothersome. Hero Park also gets some points for being a fast game to boot up and play.Īnnoyances? Well, this being F2P, of course there are timed chests and energy mechanics and a grind. There’s definitely some strategy in how you set up and grow your buildings. ![]() It’s something to boot up, fiddle with for a few minutes setting things up, and then watching the hordes descend to spend their dough. I’ve found it fun - again, in bite-sized amounts. It is colorful and cute, with winking skeletons and appealing-looking tavern food. I like the colors and generally happy tone, although the whole game looks a bit closer to a Flash title than I’d like it to be. The presentation is just on this side of acceptable. Very simple stuff, so it comes down to the presentation and Fun : Annoyance ratio. From that point, it’s all in watching the heroes wander around doing whatever they want to, while you make money and restock stuff. You build structures, stock inventory in each, and send out the unicorn to entice heroes to check you out. The idea is that you (and your trusty unicorn, why not) are rebuilding the ol’ village to be a theme park of sorts that draws in heroes and fleeces them of their money through shops, services, and freshly stocked dungeons. Hero Park is a little like that old RTS Majesty and a little like Kairosoft’s Dungeon Village. Yet every once in a while I find something that gets a stay of execution, and this week, it’s Hero Park. I evaluate a lot of these and discard as many as I download, because there’s so much trash out there. A good pick-up-and-put-down kind of game. ![]() I doubt any other game will grab me like Wildermyth has or make me feel all the feels quite the same way.When I’m looking for a new iPhone game, what I want is something that I can enjoy in bite-sized amounts - think three to 10 minutes - and isn’t overly complex while still being engaging. As insane as it sounds, this may be my game of the year. And I know I have hundreds more hours of adventuring to complete. I've played with dozens of characters, no two the same. Indie Hit Wildermyth Headed to Switch - IGN. After three campaigns and 30+ hours of gameplay, I'm still learning new strategies, discovering new events, and facing new enemies. Make your own unexpected storybook world come to life with EverMerge, now out on Google Play and iOS. I've felt incredible highs when luck turns my way, and I've felt dreadful lows when an unlucky event maims a key character. I've felt incredible relief landing a winning blow with my last standing character when failure seemed all but certain. I've faced moral dilemmas when forced to sacrifice a prized veteran to win a seemly impossible match. I never would've imagined that I'd feel such attachment to procedurally-generated characters, but the combination of leveling up, gearing up, and gradually evolving your character through random events creates a brilliant uniqueness for each character, one that feels much deeper than it has any right to. ![]() I never would've imagined that I'd feel such attachment to procedurally-generated characters, but One of the best games I've played all year. One of the best games I've played all year.
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